![]() I can probably think up more for other classes. Hat: A blocky astronaut helmet (maybe different breathing sounds) with a clear front.Īnyway, these took me about ten minutes each to think up. Misc: A backpack, blocky, with metal tubes that go into engie’s neck. It has more pellets, more damage, but massive spread and only two shots. Again, tighter spread, faster firing rate, and more damage. At level 3, it is five in a circle, plus a rocket launcher (like the default) in the middle. They have tighter spread, faster firing rate, and more damage than at level one. At level 2, it is three shotguns in a triangle. At level one it is pretty much a regular, but automated, shotgun with one barrel, but fires faster and does more damage. And they can stick onto walls and ceilings. ![]() They also pick up enemies at much shorter ranges than default. Instead of gatling guns, the sentry has shotguns. It removes the close-fitting thing that the spy has by default and replaces it with long hair.Ī shotgun-themed set with a blocky, “Alien” style theme (dark, flaking paint, cages). Hat: A black facemask over the spy’s eyes. It does less damage to the building that you actually sap. It gives out a pulse that disables all buildings within a certain radius for a few seconds. It has a regen time, can be restored by ammo packs, and it does damage slower. It fires a projectile that does a lot of damage and crits on headshot, but it has massive damage falloff and quite a bit of arc. You are allowed to stab out of cloak (like you do out of disguise) but it degenerates faster. Invis Watch: An ornate, golden wristwatch with ivory inlay. It fires slower and is honorbound but gives you melee damage resistance, increases butter knife damage, and prevents fall damage (for dramatic dropstabs) Melee: A ornate dagger with a long blade. It also gives Sniper a cauliflower ear.įor supporting the team by staying closer Misc: A pub sign strapped onto sniper's chest. It does more damage, but after a second of charging up, it charges down, and goes up to a max of 200. ![]() Primary: A rifle with a sort of oak-and brass pub feel. They do a little damage on hit, slow enemies own, and make them fire slower. More damage, slower firing speed, faster move speed when equipped. Well, here are a few ideas that I had for item sets and other update stuff.ĭesigned for an up-close-and-personal style People keep saying that tf2 is dying and that valve has no more ideas.
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